| async(Functor &&f, priority prio=priority())-> future< decltype(f())> | mace::cmt::thread | [inline] |
| create(const char *name="") | mace::cmt::thread | [static] |
| current() | mace::cmt::thread | [static] |
| current_priority() const (defined in mace::cmt::thread) | mace::cmt::thread | |
| exec() | mace::cmt::thread | |
| is_running() const | mace::cmt::thread | |
| mace::cmt::sleep_until (defined in mace::cmt::thread) | mace::cmt::thread | [friend] |
| mace::cmt::usleep (defined in mace::cmt::thread) | mace::cmt::thread | [friend] |
| mace::cmt::yield (defined in mace::cmt::thread) | mace::cmt::thread | [friend] |
| mutex (defined in mace::cmt::thread) | mace::cmt::thread | [friend] |
| name() const | mace::cmt::thread | |
| post(Functor &&f, const system_clock::time_point &when, priority prio=priority()) | mace::cmt::thread | [inline] |
| post(Functor &&f, priority p=priority()) | mace::cmt::thread | [inline] |
| promise_base (defined in mace::cmt::thread) | mace::cmt::thread | [friend] |
| quit() | mace::cmt::thread | |
| schedule(Functor &&f, const system_clock::time_point &when, priority prio=priority())-> future< decltype(f())> | mace::cmt::thread | [inline] |
| set_name(const char *n) | mace::cmt::thread | |
| thread_private (defined in mace::cmt::thread) | mace::cmt::thread | [friend] |
| ~thread() (defined in mace::cmt::thread) | mace::cmt::thread |
1.8.0